Abandoned at a young age, you ended up being taken in by an old man, Master Ye, from the land of Shou. A cantankerous old coot, you often wondered why he took in you and the other orphans, but despite his affect, Ye was a virtuous man, and he instilled this in his foundlings, the value of honour, respect and hard work. He trained all the kids in the ancient shou martial art of fong bo lung – mastery of the polearm.
Against Ye’s wishes, you joined the mercenary guild as a way to pay back your master, and to see the world. You are generally good, but have no time for fools, and will never run from the fight. Protective by nature, you will use your skills to place yourself between the you and the enemy, as long as they’re someone worth saving…
- Mask of the Wild. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena
- Darkvision. up to 60ft
- Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep..