Class & Level

Human Barbarian Lvl 3

Species

Human

Background

Berserker

Alignment

______________

Strength

18

+4

Dexterity

12

+1

Constitution

14

+2

Intelligence

10

+0

Wisdom

12

+1

Charisma

10

+0

10

Armour
Class

+1

Initiative
Bonus

30

Movement
Speed

40

Max Health Points

Saving Throws

Strength

+6

Dexterity

+1

Constitution

+4

Intelligence

+0

Wisdom

+1

Charisma

+0

+2

Proficiency
Bonus

WIS

N/A

Spellcasting
Modifier

N/A

Spellsave
DC

Skills

Acrobatics Dex

+2

Animal Handling Wis

+1

Arcana Int

+0

Athletics Str

+6

Deception Cha

+0

History Int

+0

Insight Wis

+1

Intimidation Cha

+2

Investigation Int

+0

Medicine Wis

+1

Nature Int

+0

Perception Wis

+3

Performance Cha

+0

Persuasion Cha

+0

Religion Int

+0

Sleight of Hand Dex

+1

Stealth Dex

+0

Survival Wis

+3

Traits & Gear

Traits

 

 

Equipment & Money

No Armour

 

 

 

Abilities & Actions

Passive Abilities

Abilities that don’t require an action, bonus action or reaction, such as something that increases your armour or enhances an attack.

<img class="alignnone size-full wp-image-2940" src="https://ofdiceandthem.co.uk/wp-content/uploads/2025/09/Action-Skill-Ability-Feat-action-sneak-attack-Icon.png" alt="" width="80" height="80" />   Sneak Attack

Actions

Abilities that take require an action, bonus action or reaction. 

Spellslots & Other Counters

Counters that determine how many of a thing can be done between rests. Some replenish after a short rest, some require a full day.

Spellslots : Lv 1 : 🟦🟦🟦🟦 Arcane Recovery : Lv 2 : 🟦🟦🟦

 

 

Spells

Cantrips

Spells that don’t use up spellslots. A spellcaster’s equivalent to attacking.

Spells

Levelled spells. These consume spellslots of that level, unless stated otherwise.